dwm

suckless's window manager with Luke's setup
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commit 551d6bb23dd4772a1a53a99d8d823ada5de9c3b6
parent d504005e9117d325456642501b9cc61649b6ffcd
Author: arg@mmvi <unknown>
Date:   Tue, 19 Sep 2006 16:13:44 +0200

some simplifications to intro in dwm.h
Diffstat:
Mdwm.h | 26+++++++++++++-------------
1 file changed, 13 insertions(+), 13 deletions(-)

diff --git a/dwm.h b/dwm.h @@ -4,32 +4,32 @@ * * dynamic window manager is designed like any other X client as well. It is * driven through handling X events. In contrast to other X clients, a window - * manager like dwm selects for SubstructureRedirectMask on the root window, to - * receive events about window appearance and disappearance. Only one X - * connection at a time is allowed to select for this event mask. + * manager selects for SubstructureRedirectMask on the root window, to receive + * events about window (dis-)appearance. Only one X connection at a time is + * allowed to select for this event mask. * - * Calls to fetch an X event from the X event queue connection are blocking. - * Due reading status text from standard input, a select-driven main loop has - * been implemented which selects for reads on the X connection and - * STDIN_FILENO to handle all data smoothly and without busy-loop quirks. The - * event handlers of dwm are organized in an array which is accessed whenever a - * new event has been fetched. This allows event dispatching in O(1) time. + * Calls to fetch an X event from the event queue are blocking. Due reading + * status text from standard input, a select-driven main loop has been + * implemented which selects for reads on the X connection and STDIN_FILENO to + * handle all data smoothly. The event handlers of dwm are organized in an + * array which is accessed whenever a new event has been fetched. This allows + * event dispatching in O(1) time. * * Each child of the root window is called a client, except windows which have * set the override_redirect flag. Clients are organized in a global * doubly-linked client list, the focus history is remembered through a global * stack list. Each client contains an array of Bools of the same size as the * global tags array to indicate the tags of a client. For each client dwm - * creates a small title window which is resized whenever the WM_NAME or - * _NET_WM_NAME properties are updated or the client is resized. + * creates a small title window, which is resized whenever the (_NET_)WM_NAME + * properties are updated or the client is moved/resized. * * Keys and tagging rules are organized as arrays and defined in the config.h * file. These arrays are kept static in event.o and tag.o respectively, * because no other part of dwm needs access to them. The current mode is - * represented by the arrange function pointer which wether points to dofloat + * represented by the arrange function pointer, which wether points to dofloat * or dotile. * - * To understand everything else, start with reading main.c:main(). + * To understand everything else, start reading main.c:main(). */ #include "config.h"